Thursday, December 28, 2006
Wednesday, December 27, 2006
Wikipedia vs. Google
Looks like Jimmy Wales thinks he can create a "Google killer". We will see. I am betting on Google.
A Wikipedia search would be based on the "wisdom of crowds". Crowds are not perfect (and mobs are worse). Keep in mind...
A Wikipedia search would be based on the "wisdom of crowds". Crowds are not perfect (and mobs are worse). Keep in mind...
- The crowd can choose between Alice Cooper and Ashlee Simpson
- Ashee sells more records to the crowd
- The crowd CLEARLY is in error in this case
Wednesday, December 20, 2006
More free stuff
Yet another service offering a free wiki with some pretty darn good functionality... Zoho
Monday, December 18, 2006
More on online gaming taxes
If you buy the $3 an hour rate stemming from the potential value generated in the game, Everquest has a per-capita gross domestic product nearly as big as Russia's. World of Warcraft exceeds it.
This article does a very good job in explaining the concepts behind taxing the virtual gaming world. To oversimplify, the more you play and collect gold, Linden dollars, experience points, whatever... the potential value if you "cash out" (sell your accumulations on eBay for example) can be significant.
So, is it fair to tax potential value? If I was at home writing "Harry Potter Balboa", should I be taxed on what might happen regarding revenue, or would it be better to wait until it actually hit the market before I had to pay up?
This article does a very good job in explaining the concepts behind taxing the virtual gaming world. To oversimplify, the more you play and collect gold, Linden dollars, experience points, whatever... the potential value if you "cash out" (sell your accumulations on eBay for example) can be significant.
So, is it fair to tax potential value? If I was at home writing "Harry Potter Balboa", should I be taxed on what might happen regarding revenue, or would it be better to wait until it actually hit the market before I had to pay up?
Saturday, December 16, 2006
I think, therefore IM
Interesting article on IM. 50% of teens IM and one in five have asked someone out on a date via this medium. Basically the differences between IM and e-mail are minor, but it seems like popping the "date question" plays out better in IM.
Wonder why. Both result in text on a screen... I guess the cultural expectation of a response (any response) is higher with IM.
Wonder why. Both result in text on a screen... I guess the cultural expectation of a response (any response) is higher with IM.
Tuesday, December 12, 2006
My parents went to Iconistan and all I got was the stupid T-shirt
I really like declaring the terrority engulfing the bottom of so many webpages for social networking purposes as "Iconistan"
http://www.wired.com/news/technology/internet/0,72282-0.html?tw=rss.index
Clearly a nation in unrest and with shifting borders. At some point, market (or Darwinian) forces will have to come to bear to thin the growing numbers of icons out at the bottom of content.
Options are good, but too many options would seem to limit the benefits we can gain from these tools.
Regardless, I totally want to apply for dual citizenship in Iconistan! Would that make me an Iconistanian?
http://www.wired.com/news
Clearly a nation in unrest and with shifting borders. At some point, market (or Darwinian) forces will have to come to bear to thin the growing numbers of icons out at the bottom of content.
Options are good, but too many options would seem to limit the benefits we can gain from these tools.
Regardless, I totally want to apply for dual citizenship in Iconistan! Would that make me an Iconistanian?
Labels:
web 2.0
Monday, December 11, 2006
Down the YouTube
I find it hard to believe the Bank of America's YouTube embarassment will be the last we see of some frustrated performers who got stuck in a crappy executive job instead.
Yet another reason YouTube will keep stealing time from me.
Yet another reason YouTube will keep stealing time from me.
Friday, December 08, 2006
Wii
Will the Wii provide some push to the next model on human/machine interaction?
Dunno, but maybe I need to get one to find out. Research only of course.
Dunno, but maybe I need to get one to find out. Research only of course.
Wednesday, December 06, 2006
Another gem from wikihow
I gap in my life has been addressed... I now know how to appreciate Death Metal
Friday, December 01, 2006
Swarmapaloosa
I still don't totally get it, but swarmbots are pretty interesting to read about. This article on swarmanoids further interests and confuses me.
The concept of 60 autonomous robots working in a virtual space to accomplish tasks -- coupled with all the Second Life activity lately -- makes we wonder if the deepest we end up going with AI and the like might occur in a 3-D world via your browser.
The concept of 60 autonomous robots working in a virtual space to accomplish tasks -- coupled with all the Second Life activity lately -- makes we wonder if the deepest we end up going with AI and the like might occur in a 3-D world via your browser.
Monday, November 20, 2006
Disappointing, but not surprising
It appears Second Life recently caught a case of ring worm.
The beauty of the Internet is everyone can get into the game, the downside is "everyone" includes some troublemakers.
The beauty of the Internet is everyone can get into the game, the downside is "everyone" includes some troublemakers.
Sunday, November 19, 2006
Alice update
Random House is going to pay Alice Cooper $500,000 for his memoirs.
At least the book market sees the wonder that is Alice :)
At least the book market sees the wonder that is Alice :)
Friday, November 17, 2006
Mind-machine interface
While the gear pictured in this article is far from stylish, and very likely to improve (one would hope), I wonder if indeed we are within five years of a profound new way to interact with the digital world.
A future with less blackberry-thumbing, mouse sweeping, tablet inking... sounds nice.
A future with less blackberry-thumbing, mouse sweeping, tablet inking... sounds nice.
Thursday, November 16, 2006
Wanna write a book?
Join some of your closest friends at Wharton and MIT and co-author the next big book on business use of social networking.
http://www.wearesmarter.org/
I bet they'll pass on my e-mail quota chapter.
http://www.wearesmarter.org/
I bet they'll pass on my e-mail quota chapter.
Tuesday, November 14, 2006
Stay calm. The camel will eventually stop
I came across a great pair of sites that show the pros and cons of lower barriers of entry to publish content broadly... eHow and its sister site wikiHow. eHow contains vetted information, while anyone can publish at any time to wikiHow.
For awhile, my favorite wikiHow moment related to "How to have a fireworks show"... the tip - "wait until it is dark".
Then I read this jewel:
How to regain control of a spooked camel
which includes the pearl of wisdom: "Stay calm. The camel will eventually stop".
Score one for the vetters :)
For awhile, my favorite wikiHow moment related to "How to have a fireworks show"... the tip - "wait until it is dark".
Then I read this jewel:
How to regain control of a spooked camel
which includes the pearl of wisdom: "Stay calm. The camel will eventually stop".
Score one for the vetters :)
Sunday, November 12, 2006
Friday, November 10, 2006
Second Second Life
Just a bit more on the commerce in Second Life. Maybe I need to set up a foulballguy t-shirt stand there :)
Thursday, November 09, 2006
Second Life
I have barely dipped my toe in the water on Second Life, but there sure seems to be something going on.
As mentioned in this article, Linden Lab, Second Life's publisher, estimates that the total amount of content being created by its users is equivalent to the output of 5,100 full-time programmers. You Tube is a movie factory, blogs a writing factory, podcasts a broadcast factory, and now this in Second Life:
I still think Halo is a better platform for interacting (and resolving business disputes in a more... ummm... direct manner) -- as evidenced by the interviews conducted in This Spartan Life
As mentioned in this article, Linden Lab, Second Life's publisher, estimates that the total amount of content being created by its users is equivalent to the output of 5,100 full-time programmers. You Tube is a movie factory, blogs a writing factory, podcasts a broadcast factory, and now this in Second Life:
- IBM is holding virtual meetings here
- Reuters has opened up a news outlet within the world
- and LOTS of commerce is going on
I still think Halo is a better platform for interacting (and resolving business disputes in a more... ummm... direct manner) -- as evidenced by the interviews conducted in This Spartan Life
Saturday, November 04, 2006
Slow but sure
I have been working to get all my old posts moved over from my previous blog to this new location. Fairly tedious work. Hope to wrap this up in a week or two.
Go Bears :)
Go Bears :)
Thursday, November 02, 2006
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